| Looking for Character Modeler | |
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Looking for Character Modeler Tue Jan 19, 2010 4:52 pm | |
| For Earth Link: Zero, we need someone who can either model bodies, or already has some built that can be donated to the cause. Full credit will be given in either case. As per anything ELZ, it is non-profit, meaning no moolah, but we are endeavouring to sell T-shirts and things, and if money starts coming in, money will start going out to those that help on the project.
Requirements for the Body: Generic Male Body for clothing purposes. So we need torso, arms legs in such a fashion that it looks like clothing, so no belly buttons or nipples or anything like that. I was originally using the genman body, but it has flaws.
Must be able to work with the 2008 rig.
Some hands would be nice too, but we can do without if they're not supplied. Feet/footware are not needed as well.
If interested or have a model to donate, please contact me either by posting here or sending me an e-mail to:
cosmic_camera(at)yahoo(dot)ca
Last edited by Chris C on Sun Apr 04, 2010 10:24 pm; edited 1 time in total | |
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deadthunder2_0 Recruit
Posts : 5 Join date : 2010-02-15
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:16 pm | |
| I could probably port some from BC, i have alot, but 1 is a alien and one has plastic surgery on her nose, what format do you need them in | |
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:17 pm | |
| .mdl is the model format we use. | |
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Chris Kroznuski Leader
Posts : 687 Join date : 2009-05-13 Age : 31 Location : Attempting to dodge the nukes from whoever is bombing my planets on Sins of a Solar Empire... Humor : Lemon pie.
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:21 pm | |
| I'd recommend exporting to .OBJ format however, since the animation programs I've seen dont export to the format Animation Master uses. | |
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:22 pm | |
| oh, and currently, are now more interested in faces, bodies have been worked out, so some generic faces to put on background characters would be nice | |
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deadthunder2_0 Recruit
Posts : 5 Join date : 2010-02-15
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:30 pm | |
| i need a exporter, for Gmax please | |
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:32 pm | |
| i think that's more up Toa's alley | |
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Chris Kroznuski Leader
Posts : 687 Join date : 2009-05-13 Age : 31 Location : Attempting to dodge the nukes from whoever is bombing my planets on Sins of a Solar Empire... Humor : Lemon pie.
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:35 pm | |
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Vladko1 Recruit
Posts : 3 Join date : 2010-02-15
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:40 pm | |
| I can help with the modeling but I dont know how to unwrap and texture. Still I havent soo much 3ds max experience. I have modeled but they arent still finish, one Nissan Almera and 2-3 ships. | |
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:41 pm | |
| You guys are all poly modelers aren't you? | |
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deadthunder2_0 Recruit
Posts : 5 Join date : 2010-02-15
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 4:46 pm | |
| quite plain, but is a full body, and head person.obj | |
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Vladko1 Recruit
Posts : 3 Join date : 2010-02-15
| Subject: Re: Looking for Character Modeler Mon Feb 15, 2010 5:05 pm | |
| I dont know the name of the types of modeling, but I can say that I start modeling from a single plane. As Im seeing modeling the perfect body is more complicated than the perfect car or ship. It takes more time and tryes. | |
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Zeak325 Recruit
Posts : 2 Join date : 2010-04-20
| Subject: Re: Looking for Character Modeler Tue Apr 20, 2010 4:46 pm | |
| kool so whats this thing about exactly and are you making a game or just a movie i have some what of modeling skills even tho i never actually learned from the best but have learned from some tutorials and yeah I'm still learning its a character from final fantasy 7 that I'm remodeling so i can put it in-game although i may not help idk right now if ill help tho but so far what you guys are doing looks really good | |
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Chris Kroznuski Leader
Posts : 687 Join date : 2009-05-13 Age : 31 Location : Attempting to dodge the nukes from whoever is bombing my planets on Sins of a Solar Empire... Humor : Lemon pie.
| Subject: Re: Looking for Character Modeler Tue Apr 20, 2010 6:38 pm | |
| Hey! Its my friend from computer programming! Basically Earth-Link Zero is going to be a movie. | |
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Zeak325 Recruit
Posts : 2 Join date : 2010-04-20
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Chris C Producer
Posts : 771 Join date : 2009-05-15 Age : 33 Location : ....It is all an illusion.... Humor : what is the matrix....?
| Subject: Re: Looking for Character Modeler Tue Apr 20, 2010 11:40 pm | |
| hmm, this brings us back to something I had hoped we had gotten away from, but it looks like we're back to it and that is the issues of cross platform artists. | |
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